NOTE: v3 has major breaking changes without backward compatibility. Remove previous asset-related files before updating to v3.
Major changes:
- Terrain editing workflow has been changed from painting-like to curve-like
- Terrain meshes are now fully dynamic and will no longer should persist as assets
- Inspector UI has been fully reworked
- API has been fully reworked
- Random generation feature removed
- Smart Cap feature removed
New:
- Added Assembly Definition files
- Full Editor Undo / Redo support
- Cap mesh improvements
- Optimized mesh generation algorithm
- Burst integration
- Various fixes & improvements