V Editor Toolset > NavMeshAgent Sender

When working with Unity built-in navigation system it will be useful to control your NPC for testing purpose. This utility allows you to set destination point for your NavMeshAgents inside the Scene View window.


  1. Enable NavMeshAgent Sender in V Editor Toolset Quick Access Menu (Ctrl + Alt + V)
  2. Open Scene View tab and select one or more scene objects with NavMeshAgent component attached
  3. Hold [Alt] and press [RMB] somewhere on the ground. New destination point will be assigned to selected NavMeshAgents