V Editor Toolset > NavMeshAgent Sender
When working with Unity built-in navigation system it will be useful to control your NPC for testing purpose. This utility allows you to set destination point for your NavMeshAgents inside the Scene View window.
- Enable NavMeshAgent Sender in V Editor Toolset Quick Access Menu (Ctrl + Alt + V)
- Open Scene View tab and select one or more scene objects with NavMeshAgent component attached
- Hold [Alt] and press [RMB] somewhere on the ground. New destination point will be assigned to selected NavMeshAgents