V Editor Toolset > UV Inspector

This tool allows you to inspect the UVs of selected meshes.

Usage

  1. Go to V Editor Toolset Quick Access Menu (Ctrl + Alt + V) and open UV Inspector window
  2. Select one or more mesh assets or scene objects with MeshFilter component attached. Now the UVs will be shown in the viewport
  3. Use mouse drag and scroll wheel for navigation and zooming
  4. You could switch between four UV channels through the toolbar menu or [1-4] hotkeys. You are also able to load the preview texture and switch between RGB and Alpha texture view modes
  5. Turn on Auto Pick toggle to automatically pick preview texture from selected Renderer